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  C++ 11 Memory Management

Enterprise development and networking specialist Stephen B. Morris illustrates how to handle a classic C/C++ problem by using the new features in C++ 11 in conjunction with more established techniques.Memory management has always been one of the most error-prone areas of C++. The same is true of C. One of the strengths of managed languages, such as Java and C#, is their support for automatic garbage collection. Garbage collection still isn't a feature of C++ 11, so we must still be caref...

   C++ 11,Memory management,GC,Memory leak     2012-01-10 01:14:59

  Why would I learn C++11, having known C and C++?

I am a programmer in C and C++, although I don't stick to either language and write a mixture of the two. Sometimes having code in classes, possibly with operator overloading, or templates and the oh so great STL is obviously a better way. Sometimes use of a simple C function pointer is much much more readable and clear. So I find beauty and practicality in both languages. I don't want to get into the discussion of "If you mix them and compile with a C++ compiler, it's not a mix ...

   C++11,New feature,Study     2012-03-16 08:44:38

  Code Optimization Techniques for Graphics Processing Units

Books on parallel programming theory often talk about such weird beasts like the PRAM model, a hypothetical hardware that would provide the programmer with a number of processors that is proportional to the input size of the problem at hand. Modern general purpose computers afford only a few processing units; four is currently a reasonable number. This limitation makes the development of highly parallel applications quite difficult to the average computer user. However, the low cost and th...

   Optimazation,GUI,Graphic processing     2011-12-18 01:11:53

  The Go Programming Language Turns Two

Two years ago a small team at Google went public with their fledgling project - the Go Programming Language. They presented a language spec, two compilers, a modest standard library, some novel tools, and plenty of accurate (albeit succinct) documentation. They watched with excitement as programmers around the world began to play with Go. The team continued to iterate and improve on what they had built, and were gradually joined by dozens - and then hundreds - of programmers from the open source...

   Go,Google,Evolution,Development     2011-11-11 02:40:55

  Mozilla releases a web identity system : Persona

Now almost every website requires the user to register, there are many benefits of registration for a website, such as retaining users, accommodating discussions, providing customized content and so on.But there is too much trouble if each site requires registration, right?Of course, users can also have their own way, for those less important sites, for example, using a unified user name, password and email so that you only need to remember one account. Then, we also see some advanced methods em...

   Mozilla,Persona,Security,ID     2012-09-28 12:02:25

  How can I teach a bright person, with no programming experience, how to program?

I usually prescribe the same sequence for anyone who wants to learn programming. It's very theoretical, but it lays a good foundation. It should take three or four months of fulltime study, but programming isn't something you learn overnight.If you can't get through this sequence, you're not going to be able to program, so you might as well give up now.Code, by Charles Petzold.The C Programming Language, K&RThe Structure and Interpretation of Computer Programs, Abelson and Sussman.My rule is...

   Steps,Programming,No experience,No knowledge     2011-11-07 08:27:48

  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17

  Programming is a Super Power

In a society where technology and the Internet have become incredibly prominent elements of our daily lives, being able to program is akin to having a super power. In fact, a programmer is able to not only easily interact with cutting edge technology, but also to take advantage of said technology to transform pure thoughts into something as tangible and useful as software.I would argue that there has never been a more exciting time for being able to program. While being a part of our industry ba...

   Programming,Programmer,Super power     2011-04-01 00:12:13

  C programming tips in SPARC architecture

If you are a newbie of C programmers in SPARC architecture (For example, working on Solaris), you should pay attention to the following tips:(1) By default, SPARC is big-endian (For Endianness, you can refer http://en.wikipedia.org/wiki/Endianness). It means for an integer (short, int, long, etc), the MSB will be stored in the lower address, while the LSB will be stored in the higher address. (2) SPARC requires byte-alignment. It means for a short (2 bytes long) variable, the star...

   C     2014-06-01 03:56:30

  Accessing Reddit top posts using OAuth

Previously one can use the https://www.reddit.com/r/rprogramming/top.json API to access one subreddit's top posts. This API doesn't require any access token to fetch the data. However, this API may not work all the time. Reddit may block the API's request if it finds that you are using a script or some app which accesses the API now and then. For an app or script which needs to fetch the data routinely, what should we do? Reddit provides one method which can be used to fetch this kind of to...

   REDDIT,OAUTH,TOP POSTS,HOT POSTS     2023-12-16 07:24:14